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17 May 2024: Card library updated.

Vodalian Wave-Knight

2WU · Creature — Merfolk Knight

Whenever you draw a card, put a +1/+1 counter on each other Merfolk and/or Knight you control. 3/3

Similar cards

Color identity:
NameManaTypeText
Spirit of the Season 1GGCreature — Treefolk Spirit When Spirit of the Season enters the battlefield, it gains haste if it's summer. Put a +1/+1 counter on it if it's autumn. You gain 5 life if it's winter. If it's spring, search your library for a basic land card, reveal it, put it into your hand, then shuffle. 3/3
Ainok Guide 1GCreature — Dog Scout When Ainok Guide enters the battlefield, choose one — • Put a +1/+1 counter on Ainok Guide. • Search your library for a basic land card, reveal it, then shuffle and put that card on top. 1/1
Samut, Vizier of Naktamun 1RGLegendary Creature — Human Warrior Cleric First strike, vigilance, haste Whenever a creature you control deals combat damage to a player, if that creature entered the battlefield this turn, draw a card. 2/3
Trouble in Pairs 2WWEnchantment If an opponent would begin an extra turn, that player skips that turn instead. Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.
Viridescent Wisps GInstant Target creature becomes green and gets +1/+0 until end of turn. Draw a card.
Fists of Flame 1RInstant Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.
Bag Check 1UUInstant Counter target spell, then ask a person outside the game if that spell looks dangerous to them. If they say yes, draw a card, then discard a card.
Grixis Battlemage 2BCreature — Human Wizard {U}, {T}: Draw a card, then discard a card. {R}, {T}: Target creature can't block this turn. 2/2
Arcbound Fiend 6Artifact Creature — Horror Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend. Modular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
Volatile Wanderglyph 1RArtifact Creature — Golem Whenever Volatile Wanderglyph becomes tapped, you may discard a card. If you do, draw a card. 2/2
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