Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vodalian Tide Mage

1GU · Creature — Merfolk Wizard

Whenever one or more other nontoken creatures you control deal combat damage to a player, choose one of those creatures. Conjure a duplicate of the chosen creature into your hand. 3/3

Similar cards

Color identity:
NameManaTypeText
Scroll of Isildur 2UEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of up to one target artifact for as long as you control Scroll of Isildur. The Ring tempts you. II — Tap up to two target creatures. Put a stun counter on each of them. III — Draw a card for each tapped creature target opponent controls.
Alpha Guard 1GCreature — Elf Employee When Alpha Guard enters the battlefield, choose a letter. {T}: Untap another target permanent whose name starts with the chosen letter. 1/2
Dreams of Steel and Oil BSorcery Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards.
Circle of Affliction 1BEnchantment As Circle of Affliction enters the battlefield, choose a color. Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.
Meglonoth 3RGWCreature — Beast Vigilance, trample Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power. 6/6
Magnetic Mountain 1RREnchantment Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay {4} for each creature chosen this way. If the player does, untap those creatures.
Thelon's Curse GGEnchantment Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay {U} for each creature chosen this way. If the player does, untap those creatures.
The Wretched 3BBCreature — Demon At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched. 2/5
Thwart the Grave 4BBSorcery This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Return target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield.
Stone Haven Outfitter 1WCreature — Kor Artificer Ally Equipped creatures you control get +1/+1. Whenever an equipped creature you control dies, draw a card. 2/2
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