Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vodalian Mystic

1U · Creature — Merfolk Wizard

{T}: Target instant or sorcery spell becomes the color of your choice. 1/1

Similar cards

Color identity:
NameManaTypeText
Magus of the Coffers 4BCreature — Human Wizard {2}, {T}: Add {B} for each Swamp you control. 4/4
Mistform Warchief 2UCreature — Illusion Creature spells you cast that share a creature type with Mistform Warchief cost {1} less to cast. {T}: Mistform Warchief becomes the creature type of your choice until end of turn. 1/3
Vizier of the Scorpion 2BCreature — Zombie Wizard When Vizier of the Scorpion enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have deathtouch. 1/1
Intelligence Bobblehead 3Artifact — Bobblehead {T}: Add one mana of any color. {5}, {T}: Draw X cards, where X is the number of Bobbleheads you control.
Hostile Desert Land — Desert {T}: Add {C}. {2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.
Vampire Envoy 2BCreature — Vampire Cleric Ally Flying Whenever Vampire Envoy becomes tapped, you gain 1 life. 1/4
Moonbow Illusionist 2UCreature — Moonfolk Wizard Flying {2}, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn. 2/1
Elemental Uprising 1GInstant Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.
Leyline of Combustion 2RREnchantment If Leyline of Combustion is in your opening hand, you may begin the game with it on the battlefield. Whenever you and/or at least one permanent you control becomes the target of a spell or ability an opponent controls, Leyline of Combustion deals 2 damage to that player.
Muse Vessel 4Artifact {3}, {T}: Target player exiles a card from their hand. Activate only as a sorcery. {1}: Choose a card exiled with Muse Vessel. You may play that card this turn.
Page 176