M:tG card similarity search
2B · Creature — Zombie Wizard
When Vizier of the Scorpion enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have deathtouch. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Vault of Champions | Land | Vault of Champions enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {B}. | |
| Thieves' Tools | 1B | Artifact — Equipment | When Thieves' Tools enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equipped creature can't be blocked as long as its power is 3 or less. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
| Cleric of the Forward Order | 1W | Creature — Human Cleric | When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order. 2/2 |
| Authority of the Consuls | W | Enchantment | Creatures your opponents control enter the battlefield tapped. Whenever a creature enters the battlefield under an opponent's control, you gain 1 life. |
| Silvergill Douser | 1U | Creature — Merfolk Wizard | {T}: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control. 1/1 |
| Base Camp | Land | Base Camp enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard. | |
| Skull Saucer | 4BB | Creature — Zombie Head | Flying When Skull Saucer enters the battlefield, destroy target creature and put your head on the table. Sacrifice Skull Saucer when your head stops touching the table. 4/1 |
| Akoum Teeth | Land | Akoum Teeth enters the battlefield tapped. {T}: Add {R}. | |
| Arcane Sanctum | Land | Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}. | |
| Arctic Flats | Snow Land | Arctic Flats enters the battlefield tapped. {T}: Add {G} or {W}. |