M:tG card similarity search
2B · Creature — Zombie Wizard
When Vizier of the Scorpion enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have deathtouch. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Mummy Paramount | 1W | Creature — Zombie | Whenever another Zombie enters the battlefield under your control, Mummy Paramount gets +1/+1 until end of turn. 2/2 |
| Cacophony Unleashed | 5BB | Enchantment | When Cacophony Unleashed enters the battlefield, if you cast it, destroy all nonenchantment creatures. Whenever Cacophony Unleashed or another enchantment enters the battlefield under your control, until end of turn, Cacophony Unleashed becomes a legendary 6/6 Nightmare God creature with menace and deathtouch. It's still an enchantment. |
| Crookclaw Transmuter | 3U | Creature — Bird Wizard | Flash Flying When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn. 3/1 |
| Cadaverous Knight | 2B | Creature — Zombie Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{B}{B}: Regenerate Cadaverous Knight. 2/2 |
| Great Unclean One | 4B | Creature — Demon | Reverberating Summons — At the beginning of your end step, each opponent loses 2 life. Then for each opponent who has less life than you, create a 1/3 black Demon creature token named Plaguebearer of Nurgle. 4/5 |
| Visage Bandit | 3U | Creature — Shapeshifter Rogue | You may have Visage Bandit enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types. Plot {2}{U} (You may pay {2}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 2/2 |
| Key to the Archive | 4 | Artifact | Key to the Archive enters the battlefield tapped. When Key to the Archive enters the battlefield, draft a card from Key to the Archive's spellbook, then discard a card. {T}: Add two mana in any combination of colors. |
| Flametongue Kavu | 3R | Creature — Kavu | When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature. 4/2 |
| Dungeon of the Mad Mage | Dungeon | Yawning Portal — You gain 1 life. (Leads to: Dungeon Level) Dungeon Level — Scry 1. (Leads to: Goblin Bazaar, Twisted Caverns) Goblin Bazaar — Create a Treasure token. (Leads to: Lost Level) Twisted Caverns — Target creature can't attack until your next turn. (Leads to: Lost Level) Lost Level — Scry 2. (Leads to: Runestone Caverns, Muiral's Graveyard) Runestone Caverns — Exile the top two cards of your library. You may play them. (Leads to: Deep Mines) Muiral's Graveyard — Create two 1/1 black Skeleton creature tokens. (Leads to: Deep Mines) Deep Mines — Scry 3. (Leads to: Mad Wizard's Lair) Mad Wizard's Lair — Draw three cards and reveal them. You may cast one of them without paying its mana cost. | |
| Glasspool Mimic | 2U | Creature — Shapeshifter Rogue | You may have Glasspool Mimic enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types. 0/0 |