M:tG card similarity search
2WB · Legendary Creature — Vampire Demon
Flying Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying. 4/4
Name | Mana | Type | Text |
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Wand of the Elements | 4 | Artifact | {T}, Sacrifice an Island: Create a 2/2 blue Elemental creature token with flying. {T}, Sacrifice a Mountain: Create a 3/3 red Elemental creature token. |
Goldnight Redeemer | 4WW | Creature — Angel | Flying When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control. 4/4 |
Starlight | 1W | Sorcery | You gain 3 life for each black creature target opponent controls. |
Icatian Town | 5W | Sorcery | Create four 1/1 white Citizen creature tokens. |
Shrieking Affliction | B | Enchantment | At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life. |
Voice of Truth | 3W | Creature — Angel | Flying, protection from white 2/2 |
Well | W | Sorcery | You gain 2 life for each creature you control. Fuse (You may cast one or both halves of this card from your hand.) |
Call the Skybreaker | 5U/RU/R | Sorcery | Create a 5/5 blue and red Elemental creature token with flying. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
Seraph Sanctuary | Land | When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. {T}: Add {C}. | |
High Market | Land | {T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life. |