M:tG card similarity search
4W · Sorcery
Create a 1/1 white Human creature token for each creature you control. Flashback {8}{W}{W}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Sethron, Hurloon General | 3RR | Legendary Creature — Minotaur Warrior | Whenever Sethron, Hurloon General or another nontoken Minotaur enters the battlefield under your control, create a 2/3 red Minotaur creature token. {2}{B/R}: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. ({B/R} can be paid with either {B} or {R}.) 4/4 |
| Camaraderie | 4GW | Sorcery | You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn. |
| Jace Reawakened | UU | Legendary Planeswalker — Jace | You can't cast this spell during your first, second, or third turns of the game. [+1]: Draw a card, then discard a card. [+1]: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. [−6]: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy. Loyalty 3 |
| Illuminate | XR | Sorcery | Kicker {2}{R} and/or {3}{U} (You may pay an additional {2}{R} and/or {3}{U} as you cast this spell.) Illuminate deals X damage to target creature. If this spell was kicked with its {2}{R} kicker, it deals X damage to that creature's controller. If this spell was kicked with its {3}{U} kicker, you draw X cards. |
| Squirrel Farm | 2G | Enchantment | {1}{G}: Reveal a card in your hand, covering the artist credit. Target opponent guesses the artist. If they guess wrong, create a 1/1 green Squirrel creature token. |
| Mister Gutsy | 2 | Artifact Creature — Robot Soldier | Whenever you cast an Aura or Equipment spell, put a +1/+1 counter on Mister Gutsy. When Mister Gutsy dies, create X Junk tokens, where X is the number of +1/+1 counters on it. (They're artifacts with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") 1/1 |
| Harabaz Druid | 1G | Creature — Human Druid Ally | {T}: Add X mana of any one color, where X is the number of Allies you control. 0/1 |
| Fable of the Mirror-Breaker | 2R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Create a 2/2 red Goblin Shaman creature token with "Whenever this creature attacks, create a Treasure token." II — You may discard up to two cards. If you do, draw that many cards. III — Exile this Saga, then return it to the battlefield transformed under your control. |
| Master of the Hunt | 2GG | Creature — Human | {2}{G}{G}: Create a 1/1 green Wolf creature token named Wolves of the Hunt. It has "bands with other creatures named Wolves of the Hunt." (Any creatures named Wolves of the Hunt can attack in a band as long as at least one has "bands with other creatures named Wolves of the Hunt." Bands are blocked as a group. If at least two creatures named Wolves of the Hunt you control, one of which has "bands with other creatures named Wolves of the Hunt," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/2 |
| Ayara, Widow of the Realm | 1BB | Legendary Creature — Elf Noble | {T}, Sacrifice another creature or artifact: Ayara, Widow of the Realm deals X damage to target opponent or battle and you gain X life, where X is the sacrificed permanent's mana value. {5}{R/P}: Transform Ayara. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.) 3/3 |