Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vision Charm

U · Instant

Choose one — • Target player mills four cards. • Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn. • Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Similar cards

Color identity:
NameManaTypeText
Subtlety 2UUCreature — Elemental Incarnation Flash Flying When Subtlety enters the battlefield, choose up to one target creature spell or planeswalker spell. Its owner puts it on the top or bottom of their library. Evoke—Exile a blue card from your hand. 3/3
Melira, the Living Cure GWLegendary Creature — Human Scout If you would get one or more poison counters, instead you get one poison counter and you can't get additional poison counters this turn. Exile Melira, the Living Cure: Choose another target creature or artifact. When it's put into a graveyard this turn, return that card to the battlefield under its owner's control. 3/3
Thelonite Druid 2GCreature — Human Cleric Druid {1}{G}, {T}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands. 1/1
Bloodrage Alpha 3RCreature — Wolf When Bloodrage Alpha enters the battlefield, choose one — * Another target Wolf or Werewolf you control fights target creature you don't control. * You get a one-time boon with "When you cast a Wolf or Werewolf spell, it gains 'When this creature enters the battlefield, it fights up to one target creature you don't control.'" 4/4
Gem Bazaar Land When Gem Bazaar comes into play, choose a random color. {T}: Add to your mana pool one mana of the color last chosen. Then choose a random color.
Gang of Devils 5RCreature — Devil When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three targets. 3/3
Runaway Growth 3GEnchantment — Aura Starting intensity 1 Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional amount of {G} equal to Runaway Growth's intensity. Then Runaway Growth intensifies by 1.
Map the Wastes 2GSorcery Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Seek the Horizon 3GSorcery Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Mystic Barrier 4WEnchantment When Mystic Barrier enters the battlefield or at the beginning of your upkeep, choose left or right. Each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent.
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