M:tG card similarity search
5GG · Enchantment
If you tap a basic land for mana, it produces three times as much of that mana instead.
Name | Mana | Type | Text |
---|---|---|---|
Smoldering Marsh | Land — Swamp Mountain | ({T}: Add {B} or {R}.) Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands. | |
Sunken Hollow | Land — Island Swamp | ({T}: Add {U} or {B}.) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. | |
Icequake | 1BB | Sorcery | Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller. |
Wandering Goblins | 2R | Creature — Goblin Warrior | Domain — {3}: Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control. 0/3 |
Slimefoot's Survey | 4G | Sorcery | Domain — Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. |
Grapple with the Past | 1G | Instant | Mill three cards, then you may return a creature or land card from your graveyard to your hand. |
Mysteries of the Deep | 4U | Instant | Draw two cards. Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead. |
Mox Opal | 0 | Legendary Artifact | Metalcraft — {T}: Add one mana of any color. Activate only if you control three or more artifacts. |
Soldevi Sage | 1U | Creature — Human Wizard | {T}, Sacrifice two lands: Draw three cards, then discard one of them. 1/1 |
Exotic Curse | 2B | Enchantment — Aura | Enchant creature Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control. |