M:tG card similarity search
1GG · Enchantment
Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Ashen Reaper | Creature — Zombie Elemental | Menace At the beginning of your end step, put a +1/+1 counter on Ashen Reaper if a permanent was put into a graveyard from the battlefield this turn. 2/1 | |
| Burlfist Oak | 2GG | Creature — Treefolk | Whenever you draw a card, Burlfist Oak gets +2/+2 until end of turn. 2/3 |
| Stinging Cave Crawler | 2B | Creature — Insect Horror | Deathtouch Descend 4 — Whenever Stinging Cave Crawler attacks, if there are four or more permanent cards in your graveyard, you draw a card and you lose 1 life. 1/3 |
| Asmira, Holy Avenger | 2GW | Legendary Creature — Human Cleric | Flying At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn. 2/3 |
| Thopter Arrest | 2W | Enchantment | When Thopter Arrest enters the battlefield, exile target artifact or creature an opponent controls until Thopter Arrest leaves the battlefield. |
| Magus of the Will | 2B | Creature — Human Wizard | {2}{B}, {T}, Exile Magus of the Will: Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead. 3/3 |
| Riptide Crab | 1WU | Creature — Crab | Vigilance When Riptide Crab dies, draw a card. 1/3 |
| Battle Mammoth | 3GG | Creature — Elephant | Trample Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. Foretell {2}{G}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 6/5 |
| Vega, the Watcher | 1WU | Legendary Creature — Bird Spirit | Flying Whenever you cast a spell from anywhere other than your hand, draw a card. 2/2 |
| Arden Angel | 4WW | Creature — Angel | Flying At the beginning of your upkeep, if Arden Angel is in your graveyard, roll a four-sided die. If the result is 1, return Arden Angel from your graveyard to the battlefield. 4/4 |