M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Tajuru Preserver | 1G | Creature — Elf Shaman | Spells and abilities your opponents control can't cause you to sacrifice permanents. 2/1 |
| Busted! | 1U | Instant | Counter target spell unless its controller pays {X}, where X is the number of words in the name with the most words among permanents you control. |
| Siege-Gang Commander | 3RR | Creature — Goblin | When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target. 2/2 |
| Lucky Offering | W | Sorcery | Destroy target artifact with mana value 3 or less. You gain 3 life. |
| Sidisi, Brood Tyrant | 1BGU | Legendary Creature — Naga Shaman | Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, mill three cards. Whenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token. 3/3 |
| Ravenous Trap | 2BB | Instant — Trap | If an opponent had three or more cards put into their graveyard from anywhere this turn, you may pay {0} rather than pay this spell's mana cost. Exile target player's graveyard. |
| Dragonlord Ojutai | 3WU | Legendary Creature — Elder Dragon | Flying Dragonlord Ojutai has hexproof as long as it's untapped. Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. 5/4 |
| Manriki-Gusari | 2 | Artifact — Equipment | Equipped creature gets +1/+2 and has "{T}: Destroy target Equipment." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| Goblin Archaeologist | 1R | Creature — Goblin Artificer | {R}, {T}: Flip a coin. If you win the flip, destroy target artifact and untap Goblin Archaeologist. If you lose the flip, sacrifice Goblin Archaeologist. 1/2 |
| Blood Clock | 4 | Artifact | At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life. |