Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vinesoul Spider

1G · Creature — Elemental Spider

Reach At the beginning of your end step, put a random land card from your library into your graveyard. 3/2

Similar cards

Color identity:
NameManaTypeText
Spirit-Sister's Call 3WBEnchantment At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."
Gyox, Brutal Carnivora 1BGLegendary Creature — Phyrexian Warlock At the beginning of your end step, put an oil counter on up to one target creature. Whenever a nontoken creature you control with one or more oil counters on it dies, conjure X duplicates of it into exile, where X is the number of oil counters on it. Those duplicates perpetually get +X/+X. Then shuffle those duplicates into your library. 2/4
Cruel Fate 4USorcery Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard and the rest on top of their library in any order.
Dragon Cultist 4RLegendary Enchantment — Background Commander creatures you own have "At the beginning of your end step, if a source you controlled dealt 5 or more damage this turn, create a 4/4 red Dragon creature token with flying."
Omen Machine 6Artifact Players can't draw cards. At the beginning of each player's draw step, that player exiles the top card of their library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
Balduvian Dead 3BCreature — Zombie {2}{R}, Exile a creature card from your graveyard: Create a 3/1 black and red Graveborn creature token with haste. Sacrifice it at the beginning of the next end step. 2/3
Dross Harvester 1BBCreature — Horror Protection from white At the beginning of your end step, you lose 4 life. Whenever a creature dies, you gain 2 life. 4/4
Seek the Wilds 1GSorcery Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Howlpack Alpha Creature — Werewolf Each other creature you control that's a Werewolf or a Wolf gets +1/+1. At the beginning of your end step, create a 2/2 green Wolf creature token. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha. 3/3
Haphazard Bombardment 5REnchantment When Haphazard Bombardment enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them. At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random.
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