Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Village Survivors

4G · Creature — Human

Vigilance Fateful hour — As long as you have 5 or less life, other creatures you control have vigilance. 4/5

Similar cards

Color identity:
NameManaTypeText
Martyr of Dusk 1WCreature — Vampire Soldier When Martyr of Dusk dies, create a 1/1 white Vampire creature token with lifelink. 2/1
Due Diligence 2WEnchantment — Aura Enchant creature When Due Diligence enters the battlefield, target creature you control other than enchanted creature gets +2/+2 and gains vigilance until end of turn. Enchanted creature gets +2/+2 and has vigilance.
Heart of Kiran 2Legendary Artifact — Vehicle Flying, vigilance Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) You may remove a loyalty counter from a planeswalker you control rather than pay Heart of Kiran's crew cost. 4/4
Spiritual Asylum 2WWEnchantment Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.) When a creature you control attacks, sacrifice Spiritual Asylum.
Corrupted Roots BEnchantment — Aura Enchant Forest or Plains Whenever enchanted land becomes tapped, its controller loses 2 life.
Rubblebelt Rioters 1RGCreature — Human Berserker Haste Whenever Rubblebelt Rioters attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control. 0/4
Spiteflame Witch 1B/RCreature — Elemental Shaman {B}{R}: Each player loses 1 life. 2/1
Glissa's Scorn 1GInstant Destroy target artifact. Its controller loses 1 life.
Champions of Archery 3RLegendary Creature — Human Archer Reach Commanders you control get +X/+0, where X is the number of commanders you control. 1/4
Faerie Noble 2GCreature — Faerie Noble Flying Other Faerie creatures you control get +0/+1. {T}: Other Faerie creatures you control get +1/+0 until end of turn. 1/2
Page 294