Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vile Deacon

2BB · Creature — Human Cleric

Whenever Vile Deacon attacks, it gets +X/+X until end of turn, where X is the number of Clerics on the battlefield. 2/2

Similar cards

Color identity:
NameManaTypeText
Militia Rallier 2WCreature — Human Soldier Militia Rallier can't attack alone. Whenever Militia Rallier attacks, untap target creature. 3/3
Veteran's Armaments 2Tribal Artifact — Soldier Equipment Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it. Equip {2}
Hand of Vecna 3Legendary Artifact — Equipment At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand. Equip—Pay 1 life for each card in your hand. Equip {2}
Guardian of Pilgrims 1WCreature — Spirit Cleric When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn. 2/2
Might of the Nephilim 1GInstant Target creature gets +2/+2 until end of turn for each of its colors.
Minotaur Skullcleaver 2RCreature — Minotaur Berserker Haste When Minotaur Skullcleaver enters the battlefield, it gets +2/+0 until end of turn. 2/2
Snowblind 3GEnchantment — Aura Enchant creature Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller.
Jaws of Stone 5RSorcery Jaws of Stone deals X damage divided as you choose among any number of targets, where X is the number of Mountains you control as you cast this spell.
Nighthowler 1BBEnchantment Creature — Horror Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards. 0/0
Blood Age General 1RCreature — Spirit Warrior {T}: Attacking Spirits get +1/+0 until end of turn. 2/2
Page 84