M:tG card similarity search
2BB · Creature — Human Cleric
Whenever Vile Deacon attacks, it gets +X/+X until end of turn, where X is the number of Clerics on the battlefield. 2/2
Name | Mana | Type | Text |
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Graven Abomination | 3 | Artifact Creature — Horror | Whenever Graven Abomination attacks, exile target card from defending player's graveyard. 3/1 |
Gatherer of Graces | 1G | Creature — Human Druid | Gatherer of Graces gets +1/+1 for each Aura attached to it. Sacrifice an Aura: Regenerate Gatherer of Graces. 1/2 |
Built to Last | W | Instant | Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
Information Dealer | 1U | Creature — Human Wizard | {T}: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order. 1/1 |
Monumental Corruption | 3BB | Sorcery | Target player draws X cards and loses X life, where X is the number of artifacts you control. |
Benalish Honor Guard | 1W | Creature — Human Knight | Benalish Honor Guard gets +1/+0 for each legendary creature you control. 2/2 |
Skanos, Red Dragon Vassal | 4RG | Legendary Creature — Dragon Ranger | First strike Whenever Skanos, Red Dragon Vassal attacks, another target attacking creature gains first strike and gets +X/+0 until end of turn, where X is Skanos's power. 5/5 |
Amber Gristle O'Maul | 3R | Legendary Creature — Dwarf Cleric | Haste Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked. Choose a Background (You can have a Background as a second commander.) 3/3 |
Welding Sparks | 2R | Instant | Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control. |
Karlov Watchdog | 3W | Creature — Dog | Vigilance Permanents your opponents control can't be turned face up during your turn. Whenever you attack with three or more creatures, creatures you control get +1/+1 until end of turn. 3/2 |