Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vile Bile

1B · Creature — Ooze

Whenever a player's skin or fingernail touches Vile Bile, that player loses 2 life. 2.5/2.5

Similar cards

Color identity:
NameManaTypeText
Volatile Rig 4Artifact Creature — Construct Trample Volatile Rig attacks each combat if able. Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig. When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player. 4/4
Demon's Horn 2Artifact Whenever a player casts a black spell, you may gain 1 life.
Wurm's Tooth 2Artifact Whenever a player casts a green spell, you may gain 1 life.
Dreadhorde Invasion 1BEnchantment At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
Heroes' Reunion GWInstant Target player gains 7 life.
Natural Spring 3GGSorcery Target player gains 8 life.
Soothing Balm 1WInstant Target player gains 5 life.
Reign of Terror 3BBSorcery Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way.
Blight Pile 1BCreature — Phyrexian Defender {2}{B}, {T}: Each opponent loses X life, where X is the number of creatures with defender you control. 3/3
A Good Thing 4WBEnchantment Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
Page 71