M:tG card similarity search
· Creature — Werewolf
Whenever a Werewolf enters the battlefield under your control, you may transform it. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha. 4/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Karador, Ghost Chieftain | 5WBG | Legendary Creature — Centaur Spirit | This spell costs {1} less to cast for each creature card in your graveyard. Once during each of your turns, you may cast a creature spell from your graveyard. 3/4 |
| Forethought Amulet | 5 | Artifact | At the beginning of your upkeep, sacrifice Forethought Amulet unless you pay {3}. If an instant or sorcery source would deal 3 or more damage to you, it deals 2 damage to you instead. |
| Dreamstalker Manticore | 2R | Enchantment Creature — Manticore | Whenever you cast your first spell during each opponent's turn, Dreamstalker Manticore deals 1 damage to any target. 4/2 |
| Ruin Processor | 7 | Creature — Eldrazi Processor | When you cast this spell, you may put a card an opponent owns from exile into that player's graveyard. If you do, you gain 5 life. 7/8 |
| Magnetic Mountain | 1RR | Enchantment | Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay {4} for each creature chosen this way. If the player does, untap those creatures. |
| Thelon's Curse | GG | Enchantment | Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay {U} for each creature chosen this way. If the player does, untap those creatures. |
| Kor Firewalker | WW | Creature — Kor Soldier | Protection from red Whenever a player casts a red spell, you may gain 1 life. 2/2 |
| Sentry Bot | 4W | Artifact Creature — Robot | Flash This spell costs {1} less to cast for each creature attacking you. When Sentry Bot enters the battlefield, you get {E} for each creature attacking you. At the beginning of combat on your turn, you may pay {E}{E}{E}. If you do, put a +1/+1 counter on each creature you control. 2/5 |
| Squealing Devil | 1R | Creature — Devil | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Squealing Devil enters the battlefield, you may pay {X}. If you do, target creature gets +X/+0 until end of turn. When Squealing Devil enters the battlefield, sacrifice it unless {B} was spent to cast it. 2/1 |
| Merrow Bonegnawer | B | Creature — Merfolk Rogue | {T}: Target player exiles a card from their graveyard. Whenever you cast a black spell, you may untap Merrow Bonegnawer. 1/1 |