Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Victory Chimes

3 · Artifact

Untap Victory Chimes during each other player's untap step. {T}: A player of your choice adds {C}.

Similar cards

Color identity:
NameManaTypeText
Aven Mindcensor 2WCreature — Bird Wizard Flash Flying If an opponent would search a library, that player searches the top four cards of that library instead. 2/1
Temporal Cascade 5UUSorcery Choose one — • Each player shuffles their hand and graveyard into their library. • Each player draws seven cards. Entwine {2} (Choose both if you pay the entwine cost.)
Never Happened 2BSorcery Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.
Skullsnatcher 1BCreature — Rat Ninja Ninjutsu {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard. 2/1
Memory Leak 2BSorcery Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. Cycling {1} ({1}, Discard this card: Draw a card.)
Despise BSorcery Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.
Rasputin, the Oneiromancer 1WULegendary Creature — Human Wizard When Rasputin, the Oneiromancer enters the battlefield, put a dream counter on it for each opponent you have. Each opponent creates a 1/1 red Goblin creature token. {T}, Remove one or more dream counters from Rasputin: Add that much {C}. {T}, Remove a dream counter from Rasputin: Create a 2/2 white Knight creature token with protection from red. 4/1
Grim Backwoods Land {T}: Add {C}. {2}{B}{G}, {T}, Sacrifice a creature: Draw a card.
Serpent Generator 6Artifact {4}, {T}: Create a 1/1 colorless Snake artifact creature token. It has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.)
Fixed Point in Time Phenomenon When you encounter Fixed Point in Time, until your next turn, if a player would planeswalk as a result of rolling the planar die, chaos ensues instead. (Then planeswalk away from this phenomenon.)
Page 301