Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Victorious Destruction

4R · Sorcery

Destroy target artifact or land. Its controller loses 1 life.

Similar cards

Color identity:
NameManaTypeText
Ashenmoor Liege 1B/RB/RB/RCreature — Elemental Knight Other black creatures you control get +1/+1. Other red creatures you control get +1/+1. Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life. 4/1
Ravenous Baloth 2GGCreature — Beast Sacrifice a Beast: You gain 4 life. 4/4
Storm the Citadel 4GSorcery Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls."
Soul Rend 1BInstant Destroy target creature if it's white. A creature destroyed this way can't be regenerated. Draw a card at the beginning of the next turn's upkeep.
Powerstone Fracture 1BSorcery As an additional cost to cast this spell, sacrifice an artifact or creature. Destroy target creature or planeswalker.
First Little Pig 1G/WCreature — Boar {1}{G/W}: Exile target artifact or enchantment. Activate only once. 2/2
Caustic Bronco 1BCreature — Snake Horse Mount Whenever Caustic Bronco attacks, reveal the top card of your library and put it into your hand. You lose life equal to that card's mana value if Caustic Bronco isn't saddled. Otherwise, each opponent loses that much life. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 2/2
Skyshooter 1GCreature — Centaur Archer Reach (This creature can block creatures with flying.) {T}, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying. 1/2
Blossom Dryad 2GCreature — Dryad {T}: Untap target land. 2/2
Alpha Deathclaw 4BGCreature — Lizard Mutant Menace, trample When Alpha Deathclaw enters the battlefield or becomes monstrous, destroy target permanent. {5}{B}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) 6/6
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