M:tG card similarity search
4R · Sorcery
Destroy target artifact or land. Its controller loses 1 life.
Name | Mana | Type | Text |
---|---|---|---|
Strongarm Tactics | 1B | Sorcery | Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life. |
Test of Endurance | 2WW | Enchantment | At the beginning of your upkeep, if you have 50 or more life, you win the game. |
Shaman of the Pack | 1BG | Creature — Elf Shaman | When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control. 3/2 |
Annex | 2UU | Enchantment — Aura | Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) You control enchanted land. |
Conquer | 3RR | Enchantment — Aura | Enchant land You control enchanted land. |
Ebony Charm | B | Instant | Choose one — • Target opponent loses 1 life and you gain 1 life. • Exile up to three target cards from a single graveyard. • Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) |
Cleansing Nova | 3WW | Sorcery | Choose one — • Destroy all creatures. • Destroy all artifacts and enchantments. |
Raze to the Ground | 2R | Sorcery | This spell can't be countered. Destroy target artifact. If its mana value was 1 or less, draw a card. |
Shatterstorm | 2RR | Sorcery | Destroy all artifacts. They can't be regenerated. |
A-Tatyova, Steward of Tides | GGU | Legendary Creature — Merfolk Druid | Land creatures you control have flying. Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 4/4 Elemental creature with haste. It's still a land. 4/4 |