Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Victim of Night

BB · Instant

Destroy target non-Vampire, non-Werewolf, non-Zombie creature.

Similar cards

Color identity:
NameManaTypeText
A-Bruenor Battlehammer 2RWLegendary Creature — Dwarf Warrior Each creature you control gets +2/+0 for each Equipment attached to it. {0}: Attach target Equipment you control to target creature you control. Activate only as a sorcery and only once each turn. 5/4
Fallen Cleric 4BCreature — Zombie Cleric Protection from Clerics Morph {4}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/2
Rage of Purphoros 4RSorcery Rage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Vedalken Plotter 2UCreature — Vedalken Wizard When Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls. 1/1
Golem Artisan 5Artifact Creature — Golem {2}: Target artifact creature gets +1/+1 until end of turn. {2}: Target artifact creature gains your choice of flying, trample, or haste until end of turn. 3/3
Banishing Stroke 5WInstant Put target artifact, creature, or enchantment on the bottom of its owner's library. Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Prizefight 1GInstant Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Really Epic Punch 1GSorcery Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control.
Fate Transfer 1U/BInstant Move all counters from target creature onto another target creature.
Dwarven Pony RCreature — Horse {1}{R}, {T}: Target Dwarf creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.) 1/1
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