Card Codex

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17 May 2024: Card library updated.

Viconia, Disciple of Arcana

1UB · Legendary Creature — Elf Cleric

When this creature specializes, choose up to one target creature card and up to one target instant or sorcery card from among cards exiled with this creature. Conjure a duplicate of each of those cards into your hand. The duplicates perpetually gain "You may spend mana as though it were mana of any color to cast this spell." {1}: Exile target card from a graveyard. 3/4

Similar cards

Color identity:
NameManaTypeText
Reclaim GInstant Put target card from your graveyard on top of your library.
Salvage GSorcery Put target card from your graveyard on top of your library.
Ajani, Valiant Protector 4GWLegendary Planeswalker — Ajani [+2]: Put two +1/+1 counters on up to one target creature. [+1]: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. [−11]: Put X +1/+1 counters on target creature, where X is your life total. That creature gains trample until end of turn. Loyalty 4
Brightflame XRRWWSorcery Radiance — Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.
Auto-Key Artifact — Contraption Whenever you crank Auto-Key, until end of turn, target creature becomes an artifact in addition to its other types and gains "{T}: You gain 3 life."
Vault 21: House Gambit 1REnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Discard a card, then draw a card. III — Reveal up to five nonland cards from your hand. For each of those cards that has the same mana value as another card revealed this way, create a Treasure token.
Silence WInstant Your opponents can't cast spells this turn.
Aetherblade Agent 1BCreature — Human Rogue Deathtouch {4}{U/P}: Transform Aetherblade Agent. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.) 1/1
Glorious Sunrise 3GGEnchantment At the beginning of combat on your turn, choose one — • Creatures you control get +1/+1 and gain trample until end of turn. • Target land gains "{T}: Add {G}{G}{G}" until end of turn. • Draw a card if you control a creature with power 3 or greater. • You gain 3 life.
Cut In 3RSorcery Cut In deals 4 damage to target creature. Create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")
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