M:tG card similarity search
3R · Creature — Viashino Skeleton
{1}{B}, Discard a card: Regenerate Viashino Skeleton. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Liliana's Elite | 2B | Creature — Zombie | Liliana's Elite gets +1/+1 for each creature card in your graveyard. 1/1 |
Spirit of the Labyrinth | 1W | Enchantment Creature — Spirit | Each player can't draw more than one card each turn. 3/1 |
Possessed Centaur | 2GG | Creature — Centaur Horror | Trample Threshold — As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target green creature." 3/3 |
Detonate | XR | Sorcery | Destroy target artifact with mana value X. It can't be regenerated. Detonate deals X damage to that artifact's controller. |
Scragnoth | 4G | Creature — Beast | This spell can't be countered. Protection from blue 3/4 |
Unpredictable Cyclone | 3RR | Enchantment | If a cycling ability of another nonland card would cause you to draw a card, instead exile cards from the top of your library until you exile a card that shares a card type with the cycled card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of your library in a random order. Cycling {2} ({2}, Discard this card: Draw a card.) |
Gaea's Herald | 1G | Creature — Elf | Creature spells can't be countered. 1/1 |
Slitherhead | B/G | Creature — Plant Zombie | Scavenge {0} ({0}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) 1/1 |
Planar Outburst | 3WW | Sorcery | Destroy all nonland creatures. Awaken 4—{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
Harper Recruiter | 2W | Creature — Human Warrior | Flying Whenever Harper Recruiter attacks, look at the top four cards of your library. You may reveal a Cleric card, a Rogue card, a Warrior card, and/or a Wizard card from among them and put those cards into your hand. Put the rest on the bottom of your library in a random order. 3/1 |