M:tG card similarity search
1R · Creature — Viashino Warrior
{T}, Discard a card: Creatures you control gain haste until end of turn. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Quick-Draw Dagger | 3 | Artifact — Equipment | Flash When Quick-Draw Dagger enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| Rousing Read | 2U | Enchantment — Aura | Enchant creature When Rousing Read enters the battlefield, draw two cards, then discard a card. Enchanted creature gets +1/+1 and has flying. |
| Drekavac | 1B | Creature — Beast | When Drekavac enters the battlefield, sacrifice it unless you discard a noncreature card. 3/3 |
| Hopeless Nightmare | B | Enchantment | When Hopeless Nightmare enters the battlefield, each opponent discards a card and loses 2 life. When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2. {2}{B}: Sacrifice Hopeless Nightmare. |
| Akki Raider | 1R | Creature — Goblin Warrior | Whenever a land is put into a graveyard from the battlefield, Akki Raider gets +1/+0 until end of turn. 2/1 |
| Case of the Uneaten Feast | W | Enchantment — Case | Whenever a creature enters the battlefield under your control, you gain 1 life. To solve — You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.) Solved — Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn. |
| Naktamun | Plane — Amonkhet | Each creature card in your graveyard has embalm. Its embalm cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types with no mana cost. Embalm only as a sorcery.) Whenever chaos ensues, you may discard a card. If you do, draw a card. | |
| Grunn, the Lonely King | 4GG | Legendary Creature — Ape Warrior | Kicker {3} (You may pay an additional {3} as you cast this spell.) If Grunn, the Lonely King was kicked, it enters the battlefield with five +1/+1 counters on it. Whenever Grunn attacks alone, double its power and toughness until end of turn. 5/5 |
| Bloodsky Berserker | 1B | Creature — Human Berserker | Whenever you cast your second spell each turn, put two +1/+1 counters on Bloodsky Berserker. It gains menace until end of turn. (It can't be blocked except by two or more creatures.) 1/1 |
| Full Steam Ahead | 3GG | Sorcery | Until end of turn, each creature you control gets +2/+2 and gains trample and "This creature can't be blocked by more than one creature." |