M:tG card similarity search
2R · Creature — Viashino
{G}: Viashino Grappler gains trample until end of turn. 3/1
Name | Mana | Type | Text |
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Nagao, Bound by Honor | 3W | Legendary Creature — Human Samurai | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever Nagao, Bound by Honor attacks, Samurai creatures you control get +1/+1 until end of turn. 3/3 |
Burrenton Shield-Bearers | 4W | Creature — Kithkin Soldier | Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn. 3/3 |
Pianna, Nomad Captain | 1WW | Legendary Creature — Human Nomad | Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn. 2/2 |
Soltari Champion | 2W | Creature — Soltari Soldier | Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Champion attacks, other creatures you control get +1/+1 until end of turn. 2/2 |
Kaseto, Orochi Archmage | 1GU | Legendary Creature — Snake Wizard | {G}{U}: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn. 2/2 |
Harried Dronesmith | 3R | Creature — Human Artificer | At the beginning of combat on your turn, create a 1/1 colorless Thopter artifact creature token with flying. It gains haste until end of turn. Sacrifice it at the beginning of your next end step. 2/3 |
Spring Splasher | 1U | Creature — Frog Beast | Whenever Spring Splasher attacks, target creature defending player controls gets -3/-0 until end of turn. 2/1 |
Sarevok, Deceitful Usurper | 3UB | Legendary Creature — Human Knight | At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature, instant, and sorcery cards in your graveyard. 4/4 |
Immard, the Stormcleaver | 1URW | Legendary Creature — Human Soldier | Whenever Immard, the Stormcleaver enters the battlefield or attacks, put a charge counter on it or remove one from it. When you remove a counter this way, choose one — • Immard deals 4 damage to any target. • Immard gains lifelink and indestructible until end of turn. 4/4 |
Barrow Naughty | 1B | Creature — Faerie | Flying Barrow Naughty has lifelink as long as you control another Faerie. {2}{B}: Barrow Naughty gets +1/+0 until end of turn. 1/3 |