M:tG card similarity search
2R · Creature — Viashino
{G}: Viashino Grappler gains trample until end of turn. 3/1
Name | Mana | Type | Text |
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Bristlebud Farmer | 2GG | Creature — Plant Druid | Trample When Bristlebud Farmer enters the battlefield, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Whenever Bristlebud Farmer attacks, you may sacrifice a Food. If you do, mill three cards. You may put a permanent card from among them into your hand. 5/5 |
Seasoned Consultant | 1W | Creature — Human Detective | Whenever you attack with three or more creatures, Seasoned Consultant gets +2/+0 until end of turn. 1/3 |
Escaped Shapeshifter | 3UU | Creature — Shapeshifter | As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color. 3/4 |
Fleshgrafter | 2B | Creature — Human Warrior | Discard an artifact card: Fleshgrafter gets +2/+2 until end of turn. 2/2 |
Kozilek's Sentinel | 1R | Creature — Eldrazi Drone | Devoid (This card has no color.) Whenever you cast a colorless spell, Kozilek's Sentinel gets +1/+0 until end of turn. 1/4 |
Soul Sear | 2R | Instant | Soul Sear deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn. |
Warren Pilferers | 4B | Creature — Goblin Rogue | When Warren Pilferers enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn. 3/3 |
Iron-Craw Crusher | 7 | Artifact Creature — Wurm | Prototype {2}{G}{G} — 2/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Whenever Iron-Craw Crusher attacks, target attacking creature gets +X/+0 until end of turn, where X is Iron-Craw Crusher's power. 4/6 |
Pull | 4B/RB/R | Sorcery | Put up to two target creature cards from a single graveyard onto the battlefield under your control. They gain haste until end of turn. Sacrifice them at the beginning of the next end step. |
Dungeon Shade | 3B | Creature — Shade Spirit | Flying {B}: Dungeon Shade gets +1/+1 until end of turn. 1/1 |