Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Veteran Warleader

1GW · Creature — Human Soldier Ally

Veteran Warleader's power and toughness are each equal to the number of creatures you control. Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn. */*

Similar cards

Color identity:
NameManaTypeText
Homarid Warrior 4UCreature — Homarid Warrior {U}: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A creature with shroud can't be the target of spells or abilities.) 3/3
Harbin, Vanguard Aviator WULegendary Creature — Human Soldier Flying Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn. 3/2
Spawnbroker 2UCreature — Human Wizard When Spawnbroker enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls. 1/1
Xenagos's Scorn Sorcery Xenagos Ascended gains trample until end of turn and attacks this turn if able.
Jousting Lance 2Artifact — Equipment Equipped creature gets +2/+0. As long as it's your turn, equipped creature has first strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Deadly Tempest 4BBSorcery Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.
A-Goma Fada Vanguard 1RCreature — Human Warrior Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors and Equipment you control can't block this turn. 2/2
Exile 2WInstant Exile target nonwhite attacking creature. You gain life equal to its toughness.
Cackling Culprit Creature — Human Rogue Whenever Cackling Culprit or another creature you control dies, you gain 1 life. {1}{B}: Cackling Culprit gains deathtouch until end of turn. 3/5
Cabal Conditioning 6BSorcery Any number of target players each discard a number of cards equal to the highest mana value among permanents you control.
Page 149