M:tG card similarity search
3W · Creature — Human Warrior
When Veteran Dungeoneer enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) 3/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Ulrich of the Krallenhorde | 3RG | Legendary Creature — Human Werewolf | Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn. At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde. 4/4 |
| Channeler Initiate | 1G | Creature — Human Druid | When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control. {T}, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color. 3/4 |
| Spire Patrol | 2WU | Creature — Human Soldier | Flying When Spire Patrol enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 3/2 |
| Deity of Scars | B/GB/GB/GB/GB/G | Creature — Spirit Avatar | Trample Deity of Scars enters the battlefield with two -1/-1 counters on it. {B/G}, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars. 7/7 |
| Gitaxian Raptor | 2U | Creature — Phyrexian Bird | Flying Gitaxian Raptor enters the battlefield with three oil counters on it. Remove an oil counter from Gitaxian Raptor: Gitaxian Raptor gets +1/-1 until end of turn. 1/4 |
| Vectis Silencers | 2U | Artifact Creature — Human Rogue | {2}{B}: Vectis Silencers gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.) 1/2 |
| Goblin Fireslinger | R | Creature — Goblin Warrior | {T}: Goblin Fireslinger deals 1 damage to target player or planeswalker. 1/1 |
| Grenzo, Dungeon Warden | XBR | Legendary Creature — Goblin Rogue | Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it. {2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield. 2/2 |
| Shaggy Camel | 3W | Host Creature — Camel | When this creature enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3 |
| Sage Aven | 3U | Creature — Bird Wizard | Flying (This creature can't be blocked except by creatures with flying or reach.) When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order. 1/3 |