M:tG card similarity search
WW · Creature — Human Knight
Vigilance (Attacking doesn't cause this creature to tap.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
A-Lier, Disciple of the Drowned | 3UU | Legendary Creature — Human Wizard | Spells can't be countered. As long as it's your turn, each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. 3/4 |
Howl of the Hunt | 2G | Enchantment — Aura | Flash Enchant creature When Howl of the Hunt enters the battlefield, if enchanted creature is a Wolf or Werewolf, untap that creature. Enchanted creature gets +2/+2 and has vigilance. |
Battle Cry | 2W | Instant | Untap all white creatures you control. Whenever a creature blocks this turn, it gets +0/+1 until end of turn. |
Jetmir, Nexus of Revels | 1RGW | Legendary Creature — Cat Demon | Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures. Creatures you control also get +1/+0 and have trample as long as you control six or more creatures. Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures. 5/4 |
Gisa, the Hellraiser | 3BB | Legendary Creature — Human Warlock | Ward—{2}, Pay 2 life. Skeletons and Zombies you control get +1/+1 and have menace. Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 4/4 |
Spectral Reserves | 3W | Sorcery | Create two 1/1 white Spirit creature tokens with flying. You gain 2 life. |
Loxodon Punisher | 3W | Creature — Elephant Soldier | Loxodon Punisher gets +2/+2 for each Equipment attached to it. 2/2 |
Wizards of Thay | 3U | Creature — Human Wizard | Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Instant and sorcery spells you cast cost {1} less to cast. You may cast sorcery spells as though they had flash. 3/3 |
Nacatl Hunt-Pride | 5W | Creature — Cat Warrior | Vigilance {R}, {T}: Target creature can't block this turn. {G}, {T}: Target creature blocks this turn if able. 5/4 |
Vihaan, Goldwaker | RWB | Legendary Creature — Dwarf Warlock | Other outlaws you control have vigilance and haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) At the beginning of combat on your turn, you may have Treasures you control become 3/3 Construct Assassin artifact creatures in addition to their other types until end of turn. 3/3 |