M:tG card similarity search
2G · Enchantment — Aura
Enchant creature Whenever enchanted creature deals damage to a creature, destroy the other creature.
| Name | Mana | Type | Text |
|---|---|---|---|
| Acolyte's Reward | 1W | Instant | Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to any target. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) |
| Radiant's Judgment | 2W | Instant | Destroy target creature with power 4 or greater. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Seafloor Oracle | 2UU | Creature — Merfolk Wizard | Whenever a Merfolk you control deals combat damage to a player, draw a card. 2/3 |
| Rootwater Hunter | 2U | Creature — Merfolk | {T}: Rootwater Hunter deals 1 damage to any target. 1/1 |
| Blitz of the Thunder-Raptor | 1R | Instant | Blitz of the Thunder-Raptor deals damage to target creature or planeswalker equal to the number of instant and sorcery cards in your graveyard. If that creature or planeswalker would die this turn, exile it instead. |
| Chittering Harvester | 5B | Creature — Nightmare | Mutate {4}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, each opponent sacrifices a creature. 4/6 |
| Earthshaker | 4RR | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, Earthshaker deals 2 damage to each creature without flying. 4/5 |
| Craving of Yeenoghu | 2R | Enchantment — Aura | Enchant creature you control Enchanted creature gets +3/+2, has haste, and attacks each combat if able. {R}: Return Craving of Yeenoghu from your graveyard to the battlefield attached to target creature you control. Craving of Yeenoghu perpetually gains "Enchanted creature gets -1/-1." Activate only as a sorcery. |
| Goblin Caves | 1RR | Enchantment — Aura | Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2. |
| Guiding Bolt | 2W | Instant | Destroy target creature with power 4 or greater. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |