M:tG card similarity search
3B · Creature — Zombie
Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life. 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Purge the Profane | 2WB | Sorcery | Target opponent discards two cards and you gain 2 life. |
| Order of Yawgmoth | 2BB | Creature — Phyrexian Zombie Knight | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Order of Yawgmoth deals damage to a player, that player discards a card. 2/2 |
| Fearsome Werewolf | Creature — Werewolf | Menace (This creature can't be blocked except by two or more creatures.) Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/3 | |
| Stalking Predator | Creature — Werewolf | Menace (This creature can't be blocked except by two or more creatures.) Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 | |
| Feed the Swarm | 1B | Sorcery | Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value. |
| Exotic Disease | 4B | Sorcery | Domain — Target player loses X life and you gain X life, where X is the number of basic land types among lands you control. |
| Doomskar Oracle | 2W | Creature — Human Cleric | Whenever you cast your second spell each turn, you gain 2 life. Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 3/2 |
| Death Tyrant | 4B | Creature — Beholder Skeleton | Menace Negative Energy Cone — Whenever an attacking creature you control or a blocking creature an opponent controls dies, create a 2/2 black Zombie creature token. {5}{B}: Return Death Tyrant from your graveyard to the battlefield tapped. 4/6 |
| Resistance Skywarden | 3RR | Creature — Ogre Rebel | Menace, reach 5/5 |
| Sabertooth Cobra | 2G | Creature — Snake | Whenever Sabertooth Cobra deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay {2} before that step. (A player with ten or more poison counters loses the game.) 2/2 |