M:tG card similarity search
3B · Creature — Zombie
Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life. 3/2
Name | Mana | Type | Text |
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Legion Vanguard | 1B | Creature — Vampire Soldier | {1}, Sacrifice another creature: Legion Vanguard explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 2/2 |
Deadly Tempest | 4BB | Sorcery | Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way. |
Elenda, the Dusk Rose | 2WB | Legendary Creature — Vampire Knight | Lifelink Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose. When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power. 1/1 |
Ogre Errant | 3R | Creature — Ogre Knight | Whenever Ogre Errant attacks, another target attacking Knight gains menace until end of turn. (It can't be blocked except by two or more creatures.) 3/4 |
Mobile Garrison | 3 | Artifact — Vehicle | Whenever Mobile Garrison attacks, untap another target artifact or creature you control. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/4 |
Griselbrand | 4BBBB | Legendary Creature — Demon | Flying, lifelink Pay 7 life: Draw seven cards. 7/7 |
Aetherstorm Roc | 2WW | Creature — Bird | Flying Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get {E} (an energy counter). Whenever Aetherstorm Roc attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls. 3/3 |
Bloodletter Quill | 3 | Artifact | {2}, {T}, Put a blood counter on Bloodletter Quill: Draw a card, then you lose 1 life for each blood counter on Bloodletter Quill. {U}{B}: Remove a blood counter from Bloodletter Quill. |
Deepwood Tantiv | 4G | Creature — Beast | Whenever Deepwood Tantiv becomes blocked, you gain 2 life. 2/4 |
Curry Favor | B | Sorcery — Adventure | You gain X life and each opponent loses X life, where X is the number of Knights you control. |