M:tG card similarity search
1BG · Legendary Creature — Troll Warrior
Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.) Sacrifice another creature: Regenerate Varolz, the Scar-Striped. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Vulshok Refugee | 1RR | Creature — Human Warrior | Protection from red 3/2 |
| A-Fates' Reversal | B | Sorcery | Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. (Enter the first room or advance to the next room.) |
| Fates' Reversal | 1B | Sorcery | Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. (Enter the first room or advance to the next room.) |
| Possessed Nomad | 2WW | Creature — Human Nomad Horror | Vigilance Threshold — As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target white creature." 3/3 |
| Angelic Purge | 2W | Sorcery | As an additional cost to cast this spell, sacrifice a permanent. Exile target artifact, creature, or enchantment. |
| Pyrrhic Revival | 3W/BW/BW/B | Sorcery | Each player returns each creature card from their graveyard to the battlefield with an additional -1/-1 counter on it. |
| Shrapnel Blast | 1R | Instant | As an additional cost to cast this spell, sacrifice an artifact. Shrapnel Blast deals 5 damage to any target. |
| Resourceful Return | 1B | Sorcery | Return target creature card from your graveyard to your hand. If you control an artifact, draw a card. |
| Corpse Knight | WB | Creature — Zombie Knight | Whenever another creature enters the battlefield under your control, each opponent loses 1 life. 2/2 |
| Savvy Trader | 3G | Creature — Human Citizen | When Savvy Trader enters the battlefield, exile target permanent card from your graveyard. You may play that card for as long as it remains exiled. Spells you cast from anywhere other than your hand cost {1} less to cast. 3/3 |