Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vantress Visions

1U · Instant — Adventure

Copy target activated or triggered ability you control. You may choose new targets for the copy.

Similar cards

Color identity:
NameManaTypeText
Bonecaller Cleric 1BCreature — Human Cleric {3}{B}, Sacrifice Bonecaller Cleric: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. 2/1
Rix Maadi, Dungeon Palace Land {T}: Add {C}. {1}{B}{R}, {T}: Each player discards a card. Activate only as a sorcery.
Look at Me, I'm R&D 2WEnchantment As Look at Me, I'm R&D comes into play, choose a number and a second number one higher or one lower than that number. All instances of the first chosen number on permanents, spells, and cards in any zone are the second chosen number.
Haunting Apparition 1UBCreature — Spirit Flying As Haunting Apparition enters the battlefield, choose an opponent. Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard. 1+*/2
Hyperion Blacksmith 1RRCreature — Human Artificer {T}: You may tap or untap target artifact an opponent controls. 2/2
Liquid Fire 4RRSorcery As an additional cost to cast this spell, choose a number between 0 and 5. Liquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number.
Spirit-Sister's Call 3WBEnchantment At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."
Argivian Welcome WUInstant Destroy up to one target creature with power 4 or greater. Choose a nonland card in your hand. It perpetually gains flash.
Invasion Plans 2REnchantment All creatures block each combat if able. The attacking player chooses how each creature blocks each combat.
Witch's Clinic Land {T}: Add {C}. {2}, {T}: Target commander gains lifelink until end of turn.
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