M:tG card similarity search
2BB · Creature — Spirit
Flying When Vampiric Spirit enters the battlefield, you lose 4 life. 4/3
Name | Mana | Type | Text |
---|---|---|---|
Azorius Herald | 2W | Creature — Spirit | Azorius Herald can't be blocked. When Azorius Herald enters the battlefield, you gain 4 life. When Azorius Herald enters the battlefield, sacrifice it unless {U} was spent to cast it. 2/1 |
Moon Heron | 3U | Creature — Spirit Bird | Flying 3/2 |
Soul Bleed | 2B | Enchantment — Aura | Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life. |
Sandsteppe Mastodon | 5GG | Creature — Elephant | Reach When Sandsteppe Mastodon enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.) 5/5 |
Lord Skitter's Blessing | 1B | Enchantment | When Lord Skitter's Blessing enters the battlefield, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card. |
Starscream, Power Hungry | 3B | Legendary Artifact Creature — Robot | More Than Meets the Eye {2}{B} (You may cast this card converted for {2}{B}.) Flying Whenever you draw a card, if you're the monarch, target opponent loses 2 life. Whenever one or more creatures deal combat damage to you, convert Starscream. 2/3 |
Elite Guardmage | 2WU | Creature — Human Wizard | Flying When Elite Guardmage enters the battlefield, you gain 3 life and draw a card. 2/3 |
Defenestrated Phantom | 4WW | Creature — Spirit | Flying Disguise {4}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/3 |
Witness the End | 3B | Sorcery | Devoid (This card has no color.) Target opponent exiles two cards from their hand and loses 2 life. |
Dross Harvester | 1BB | Creature — Horror | Protection from white At the beginning of your end step, you lose 4 life. Whenever a creature dies, you gain 2 life. 4/4 |