M:tG card similarity search
B · Enchantment
{1}{B}, Sacrifice a creature: You gain 1 life and draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| The Secret Lair | Legendary Land — Lair | {T}: Add {C}. {T}, Say the secret word: Add one mana of any color. Scry 1. You gain 1 life. | |
| Military Intelligence | 1U | Enchantment | Whenever you attack with two or more creatures, draw a card. |
| Jungle Barrier | 2GU | Creature — Plant Wall | Defender (This creature can't attack.) When Jungle Barrier enters the battlefield, draw a card. 2/6 |
| Wall of Blossoms | 1G | Creature — Plant Wall | Defender When Wall of Blossoms enters the battlefield, draw a card. 0/4 |
| Tranquil Path | 4G | Sorcery | Destroy all enchantments. Draw a card. |
| Kokusho, the Evening Star | 4BB | Legendary Creature — Dragon Spirit | Flying When Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way. 5/5 |
| Nature's Resurgence | 2GG | Sorcery | Each player draws a card for each creature card in their graveyard. |
| Merchant Ship | U | Creature — Human | Merchant Ship can't attack unless defending player controls an Island. Whenever Merchant Ship attacks and isn't blocked, you gain 2 life. When you control no Islands, sacrifice Merchant Ship. 0/2 |
| Lucky Offering | W | Sorcery | Destroy target artifact with mana value 3 or less. You gain 3 life. |
| Teferi, Timebender | 4WU | Legendary Planeswalker — Teferi | [+2]: Untap up to one target artifact or creature. [−3]: You gain 2 life and draw two cards. [−9]: Take an extra turn after this one. Loyalty 5 |