Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vampire Outcasts

2BB · Creature — Vampire

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) 2/2

Similar cards

Color identity:
NameManaTypeText
Solemn Doomguide 3BBCreature — Tiefling Cleric Flying Each creature card in your graveyard that's a Cleric, Rogue, Warrior, and/or Wizard has unearth {1}{B}. ({1}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/5
Demonic Pact 2BBEnchantment At the beginning of your upkeep, choose one that hasn't been chosen — • Demonic Pact deals 4 damage to any target and you gain 4 life. • Target opponent discards two cards. • Draw two cards. • You lose the game.
Bloodcrazed Paladin 1BCreature — Vampire Knight Flash Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn. 1/1
Screeching Scorchbeast 4BBCreature — Bat Mutant Flying, menace Whenever Screeching Scorchbeast attacks, each player gets two rad counters. Whenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature tokens. Do this only once each turn. 5/5
Phial of Galadriel 3Legendary Artifact If you would draw a card while you have no cards in hand, draw two cards instead. If you would gain life while you have 5 or less life, you gain twice that much life instead. {T}: Add one mana of any color.
Pact Weapon 3BArtifact — Equipment As long as Pact Weapon is attached to a creature, you don't lose the game for having 0 or less life. Whenever equipped creature attacks, draw a card and reveal it. The creature gets +X/+X until end of turn and you lose X life, where X is that card's mana value. Equip—Discard a card.
Hamlet Glutton 5GGCreature — Giant Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) This spell costs {2} less to cast if it's bargained. Trample When Hamlet Glutton enters the battlefield, you gain 3 life. 6/6
Bronze Tablet 6Artifact Remove Bronze Tablet from your deck before playing if you're not playing for ante. Bronze Tablet enters the battlefield tapped. {4}, {T}: Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If they do, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card.
Drownyard Behemoth 9Creature — Eldrazi Crab Flash (You may cast this spell any time you could cast an instant.) Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) Drownyard Behemoth has hexproof as long as it entered the battlefield this turn. 5/7
Steam Vines 1RREnchantment — Aura Enchant land When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player attaches Steam Vines to a land of their choice.
Page 539