M:tG card similarity search
B · Creature — Vampire Warrior
At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Zzzyxas's Abyss | 1BB | Enchantment | At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents. |
| Redcap Gutter-Dweller | 2RR | Creature — Goblin Warrior | Menace When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block." At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn. 3/3 |
| Orcish Artillery | 1RR | Creature — Orc Warrior | {T}: Orcish Artillery deals 2 damage to any target and 3 damage to you. 1/3 |
| Orcish Cannoneers | 1RR | Creature — Orc Warrior | {T}: Orcish Cannoneers deals 2 damage to any target and 3 damage to you. 1/3 |
| Plunge into Darkness | 1B | Instant | Choose one — • Sacrifice any number of creatures. You gain 3 life for each sacrificed creature. • Pay X life, then look at the top X cards of your library. Put one of those cards into your hand and exile the rest. Entwine {B} (Choose both if you pay the entwine cost.) |
| Vendetta | B | Instant | Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness. |
| Eldritch Pact | 6B | Sorcery | Target player draws X cards and loses X life, where X is the number of cards in their graveyard. |
| Glorious End | 2R | Instant | End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) At the beginning of your next end step, you lose the game. |
| Rousing Refrain | 3RR | Sorcery | Add {R} for each card in target opponent's hand. Until end of turn, you don't lose this mana as steps and phases end. Exile Rousing Refrain with three time counters on it. Suspend 3—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) |
| Rysorian Badger | 2G | Creature — Badger | Whenever Rysorian Badger attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and Rysorian Badger assigns no combat damage this turn. 2/2 |