Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Valiant Rescuer

1W · Creature — Human Soldier

Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldier creature token. Cycling {2} ({2}, Discard this card: Draw a card.) 3/1

Similar cards

Color identity:
NameManaTypeText
Xanthic Statue 8Artifact {5}: Until end of turn, Xanthic Statue becomes an 8/8 Golem artifact creature with trample.
Harnessed Snubhorn 3WCreature — Dinosaur Vigilance Whenever Harnessed Snubhorn deals combat damage to a player, return target artifact or enchantment card from your graveyard to the battlefield. 2/5
Deadeye Navigator 4UUCreature — Spirit Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control." 5/5
Clockspinning UInstant Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.
Voltaic Visionary 1RCreature — Human Wizard {T}: Voltaic Visionary deals 2 damage to you. Exile the top card of your library. You may play that card this turn. Activate only as a sorcery. When you play a card exiled with Voltaic Visionary, transform Voltaic Visionary. 3/1
Freewind Falcon 1WCreature — Bird Flying, protection from red 1/1
Lithomantic Barrage RSorcery This spell can't be countered. Lithomantic Barrage deals 1 damage to target creature or planeswalker. It deals 5 damage instead if that target is white and/or blue.
Sengir Connoisseur 3BBCreature — Vampire Flying Whenever one or more other creatures die, put a +1/+1 counter on Sengir Connoisseur. This ability triggers only once each turn. 3/3
Aleatory 1RInstant Cast this spell only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep.
Marauding Boneslasher 2BCreature — Zombie Minotaur Marauding Boneslasher can't block unless you control another Zombie. 3/3
Page 738