M:tG card similarity search
1UR · Legendary Creature — Human Wizard
If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield. Instant and sorcery spells you cast cost {X} less to cast, where X is Vadrik's power. Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik. 1/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Priest of Gix | 2B | Creature — Phyrexian Human Cleric Minion | When Priest of Gix enters the battlefield, add {B}{B}{B}. 2/1 |
| Story Seeker | 1W | Creature — Dwarf Cleric | Lifelink 2/2 |
| Phyrexian Broodlings | 1BB | Creature — Phyrexian Minion | {1}, Sacrifice a creature: Put a +1/+1 counter on Phyrexian Broodlings. 2/2 |
| Priest of Urabrask | 2R | Creature — Phyrexian Human Cleric | When Priest of Urabrask enters the battlefield, add {R}{R}{R}. 2/1 |
| Extruder | 4 | Artifact Creature — Juggernaut | Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Sacrifice an artifact: Put a +1/+1 counter on target creature. 4/3 |
| Karvanista, Loyal Lupari | 4G | Legendary Creature — Alien Dog Soldier | Vigilance, trample, haste Whenever Karvanista attacks, put a +1/+1 counter on each Human you control. 5/5 |
| Simic Ascendancy | GU | Enchantment | {1}{G}{U}: Put a +1/+1 counter on target creature you control. Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy. At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game. |
| Ascendant Packleader | G | Creature — Wolf | Ascendant Packleader enters the battlefield with a +1/+1 counter on it if you control a permanent with mana value 4 or greater. Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on Ascendant Packleader. 2/1 |
| Be'lakor, the Dark Master | 3UBR | Legendary Creature — Demon Noble | Flying Prince of Chaos — When Be'lakor, the Dark Master enters the battlefield, you draw X cards and you lose X life, where X is the number of Demons you control. Lord of Torment — Whenever another Demon enters the battlefield under your control, it deals damage equal to its power to any target. 6/5 |
| Diamond Mare | 2 | Artifact Creature — Horse | As Diamond Mare enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life. 1/3 |