M:tG card similarity search
· Land — Urza's
{T}: Add {C}. {T}: Add {∞}. Activate only once and only if you control an Urza's Mine, an Urza's Power-Plant, and an Urza's Tower. {7}, {T}: Head to AskUrza.com and click Urza's Fun House.
| Name | Mana | Type | Text |
|---|---|---|---|
| Urborg Elf | 1G | Creature — Elf Druid | {T}: Add {B}, {G}, or {U}. 1/1 |
| Wirewood Elf | 1G | Creature — Elf Druid | {T}: Add {G}. 1/2 |
| Woodland Mystic | 1G | Creature — Elf Druid | {T}: Add {G}. 1/1 |
| Tocasia's Dig Site | Land | {T}: Add {C}. {3}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
| Tournament Grounds | Land | {T}: Add {C}. {T}: Add {R}, {W}, or {B}. Spend this mana only to cast a Knight or Equipment spell. | |
| Cascading Cataracts | Land | Indestructible {T}: Add {C}. {5}, {T}: Add five mana in any combination of colors. | |
| Rattleclaw Mystic | 1G | Creature — Human Shaman | {T}: Add {G}, {U}, or {R}. Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Rattleclaw Mystic is turned face up, add {G}{U}{R}. 2/1 |
| Dungeon Map | 3 | Artifact | {T}: Add {C}. {3}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) |
| Noble Hierarch | G | Creature — Human Druid | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U}. 0/1 |
| Tower Worker | 3 | Artifact Creature — Assembly-Worker | Reach {T}: Add {C}. If you control creatures named Mine Worker and Power Plant Worker, add {C}{C}{C} instead. 1/3 |