M:tG card similarity search
2B · Creature — Human Wizard
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When Urborg Emissary enters the battlefield, if it was kicked, return target permanent to its owner's hand. 3/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Demonic Vigor | B | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1. When enchanted creature dies, return that card to its owner's hand. |
| Squee's Embrace | RW | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. When enchanted creature dies, return that card to its owner's hand. |
| Alpha Guard | 1G | Creature — Elf Employee | When Alpha Guard enters the battlefield, choose a letter. {T}: Untap another target permanent whose name starts with the chosen letter. 1/2 |
| Magnanimous Magistrate | 5W | Creature — Human Advisor | Magnanimous Magistrate enters the battlefield with five reprieve counters on it. Whenever another nontoken creature you control dies, if its mana value was 1 or greater, you may remove that many reprieve counters from Magnanimous Magistrate. If you do, return that card to the battlefield under its owner's control. 3/4 |
| Xiahou Dun, the One-Eyed | 2BB | Legendary Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate only during your turn, before attackers are declared. 3/2 |
| Frankenstein's Monster | XBB | Creature — Zombie | As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it. 0/1 |
| Corrupted Zendikon | 1B | Enchantment — Aura | Enchant land Enchanted land is a 3/3 black Ooze creature. It's still a land. When enchanted land dies, return that card to its owner's hand. |
| Ghitu Slinger | 2R | Creature — Human Nomad | Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Ghitu Slinger enters the battlefield, it deals 2 damage to any target. 2/2 |
| Waterfall Aerialist | 3U | Creature — Djinn Wizard | Flying Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) 3/1 |
| Knowledge Vault | 4 | Artifact | {2}, {T}: Exile the top card of your library face down. {0}: Sacrifice Knowledge Vault. If you do, discard your hand, then put all cards exiled with Knowledge Vault into their owner's hand. When Knowledge Vault leaves the battlefield, put all cards exiled with Knowledge Vault into their owner's graveyard. |