Card Codex

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17 May 2024: Card library updated.

Urabrask the Hidden

3RR · Legendary Creature — Phyrexian Praetor

Creatures you control have haste. Creatures your opponents control enter the battlefield tapped. 4/4

Similar cards

Color identity:
NameManaTypeText
Boiling Earth 1RSorcery Boiling Earth deals 1 damage to each creature your opponents control. Awaken 4—{6}{R} (If you cast this spell for {6}{R}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Deadlock Trap 3Artifact Deadlock Trap enters the battlefield tapped. When Deadlock Trap enters the battlefield, you get {E}{E} (two energy counters). {T}, Pay {E}: Tap target creature or planeswalker. Its activated abilities can't be activated this turn.
Archangel of Strife 5WWCreature — Angel Flying As Archangel of Strife enters the battlefield, each player chooses war or peace. Creatures controlled by players who chose war get +3/+0. Creatures controlled by players who chose peace get +0/+3. 6/6
Twists and Turns GEnchantment If a creature you control would explore, instead you scry 1, then that creature explores. When Twists and Turns enters the battlefield, target creature you control explores. When a land enters the battlefield under your control, if you control seven or more lands, transform Twists and Turns.
Archetype of Imagination 4UUEnchantment Creature — Human Wizard Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying. 3/2
Scourge of Fleets 5UUCreature — Kraken When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. 6/6
Choking Tethers 3UInstant Tap up to four target creatures. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle Choking Tethers, you may tap target creature.
Zhalfirin Decoy 1WCreature — Human Soldier {T}: Tap target creature. Activate only if you had a creature enter the battlefield under your control this turn. 1/3
Garna, the Bloodflame 3BRLegendary Creature — Human Warrior Flash When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. Other creatures you control have haste. 3/3
Nature's Will 2GGEnchantment Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
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