M:tG card similarity search
3RR · Legendary Creature — Phyrexian Praetor
Creatures you control have haste. Creatures your opponents control enter the battlefield tapped. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Galerider Sliver | U | Creature — Sliver | Sliver creatures you control have flying. 1/1 |
| Siege Striker | 2W | Creature — Human Soldier | Double strike (This creature deals both first-strike and regular combat damage.) Whenever Siege Striker attacks, you may tap any number of untapped creatures you control. Siege Striker gets +1/+1 until end of turn for each creature tapped this way. 1/1 |
| Venerated Teacher | 2U | Creature — Human Wizard | When Venerated Teacher enters the battlefield, put two level counters on each creature you control with level up. 2/2 |
| Progenitor Exarch | XXW | Creature — Phyrexian Cat Cleric | When Progenitor Exarch enters the battlefield, incubate 3 X times. (To incubate 3, create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) {T}: Transform target Incubator token you control. 1/2 |
| Satyr Firedancer | 1R | Enchantment Creature — Satyr | Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls. 1/1 |
| Proud Mentor | 2W | Creature — Human Warrior | Partner with Impetuous Protege (When this creature enters the battlefield, target player may put Impetuous Protege into their hand from their library, then shuffle.) {W}, {T}: Tap target creature. 1/1 |
| Adult Gold Dragon | 3RW | Creature — Dragon | Flying, lifelink, haste 4/3 |
| Do or Die | 1B | Sorcery | Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated. |
| Rhystic Deluge | 2U | Enchantment | {U}: Tap target creature unless its controller pays {1}. |
| Voracious Vampire | 2B | Creature — Vampire Knight | Menace When Voracious Vampire enters the battlefield, target Vampire you control gets +1/+1 and gains menace until end of turn. 2/2 |