Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Uphill Battle

2R · Enchantment

Creatures played by your opponents enter the battlefield tapped.

Similar cards

Color identity:
NameManaTypeText
Basilica Bell-Haunt WWBBCreature — Spirit When Basilica Bell-Haunt enters the battlefield, each opponent discards a card and you gain 3 life. 3/4
Gryff Vanguard 4UCreature — Human Knight Flying When Gryff Vanguard enters the battlefield, draw a card. 3/2
Cathars' Crusade 3WWEnchantment Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.
Bramblesnap 1GCreature — Elemental Trample Tap an untapped creature you control: Bramblesnap gets +1/+1 until end of turn. 1/1
Ribskiff 4Artifact — Vehicle Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) When Ribskiff enters the battlefield, draw a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 4/4
Forerunner of the Legion 2WCreature — Vampire Knight When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top. Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn. 2/2
Lantern of Insight 1Artifact Players play with the top card of their libraries revealed. {T}, Sacrifice Lantern of Insight: Target player shuffles.
Nylea's Disciple 2GGCreature — Centaur Archer When Nylea's Disciple enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) 3/3
Frankenstein's Monster XBBCreature — Zombie As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it. 0/1
Loam Dweller 1GCreature — Spirit Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped. 2/2
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