M:tG card similarity search
1U · Instant
Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep.
| Name | Mana | Type | Text |
|---|---|---|---|
| Shake the Foundations | 2R | Instant | Shake the Foundations deals 1 damage to each creature without flying. Draw a card. |
| Rites of Flourishing | 2G | Enchantment | At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of their turns. |
| Dreadbringer Lampads | 4B | Enchantment Creature — Nymph | Constellation — Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) 4/2 |
| Recalibrate | 1U | Instant | Return target creature to its owner's hand. If you've discarded a card this turn, draw a card. |
| Boros Mastiff | 1W | Creature — Dog | Battalion — Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) 2/2 |
| Ulrich, Uncontested Alpha | Legendary Creature — Werewolf | Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha. 6/6 | |
| Anvil of Bogardan | 2 | Artifact | Players have no maximum hand size. At the beginning of each player's draw step, that player draws an additional card, then discards a card. |
| Dominating Vampire | 1RR | Creature — Vampire | When Dominating Vampire enters the battlefield, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn. 3/3 |
| Debt of Loyalty | 1WW | Instant | Regenerate target creature. You gain control of that creature if it regenerates this way. |
| Mantle of Tides | U | Artifact — Equipment | Equipped creature gets +1/+2. Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |