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17 May 2024: Card library updated.

Unquestioned Authority

2W · Enchantment — Aura

Enchant creature When Unquestioned Authority enters the battlefield, draw a card. Enchanted creature has protection from creatures.

Similar cards

Color identity:
NameManaTypeText
Pin to the Earth 1UEnchantment — Aura Enchant creature Enchanted creature gets -6/-0.
Sensory Deprivation UEnchantment — Aura Enchant creature Enchanted creature gets -3/-0.
Torment 1BEnchantment — Aura Enchant creature Enchanted creature gets -3/-0.
Weakness BEnchantment — Aura Enchant creature Enchanted creature gets -2/-1.
Weight of the Underworld 3BEnchantment — Aura Enchant creature Enchanted creature gets -3/-2.
Invasion of Mercadia 1RBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Mercadia enters the battlefield, you may discard a card. If you do, draw two cards.
Faithless Salvaging 1RInstant Discard a card, then draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Four Knocks 2WEnchantment Vanishing 4 (This enchantment enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) At the beginning of your precombat main phase, draw a card.
Make a _____ Splash 2UEnchantment Flash When this enchantment enters the battlefield, you may put a name sticker on it. Whenever you put a sticker on this enchantment, tap up to X target creatures, where X is the number of u's in name stickers on this enchantment.
Mental Discipline 1UUEnchantment {1}{U}, Discard a card: Draw a card.
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