M:tG card similarity search
1UB · Sorcery
Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Name | Mana | Type | Text |
---|---|---|---|
Ivory Guardians | 4WW | Creature — Giant Cleric | Protection from red Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent. 3/3 |
Final Judgment | 4WW | Sorcery | Exile all creatures. |
Leadership Vacuum | 2U | Instant | Target player returns each commander they control from the battlefield to the command zone. Draw a card. |
Boneyard Parley | 5BB | Sorcery | Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards. |
Legions to Ashes | 1WB | Sorcery | Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent. |
Boon of the Wish-Giver | 4UU | Sorcery | Draw four cards. Cycling {1} ({1}, Discard this card: Draw a card.) |
Giant Secrets | XUU | Instant — Adventure | Conjure X random cards from Giant Secrets's spellbook into your hand. |
Sculpted Sunburst | 3WW | Sorcery | Choose a creature you control, then each opponent chooses a creature they control with equal or lesser power. If you chose a creature this way, exile each creature not chosen by any player this way. |
Deep-Cavern Bat | 1B | Creature — Bat | Flying, lifelink When Deep-Cavern Bat enters the battlefield, look at target opponent's hand. You may exile a nonland card from it until Deep-Cavern Bat leaves the battlefield. 1/1 |
Ignorant Bliss | 1R | Instant | Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card. |