M:tG card similarity search
2U · Sorcery — Adventure
Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.
| Name | Mana | Type | Text |
|---|---|---|---|
| Cabal Stronghold | Land | {T}: Add {C}. {3}, {T}: Add {B} for each basic Swamp you control. | |
| Magus of the Wheel | 2R | Creature — Human Wizard | {1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards. 3/3 |
| Rimewall Protector | 1UU | Creature — Giant Wizard | Ward {1} When Rimewall Protector enters the battlefield, each other Giant or Wizard you control and each Giant or Wizard card in your hand perpetually gains ward {1}. 3/4 |
| Auriok Salvagers | 3W | Creature — Human Soldier | {1}{W}: Return target artifact card with mana value 1 or less from your graveyard to your hand. 2/4 |
| Sanctum of Eternity | Land | {T}: Add {C}. {2}, {T}: Return target commander you own from the battlefield to your hand. Activate only during your turn. | |
| Nature's Spiral | 1G | Sorcery | Return target permanent card from your graveyard to your hand. |
| Priest of Possibility | 1W | Creature — Kor Cleric | When Priest of Possibility enters the battlefield, look at the top seven cards of your library. If a card among them has flying, Priest of Possibility perpetually gains flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Then shuffle. 2/2 |
| Darigaaz's Whelp | 1B | Creature — Dragon | Kicker {1}{R} Flying Whenever you draw a Dragon card, it perpetually gets +1/+1. When Darigaaz's Whelp enters the battlefield, if it was kicked, seek a Dragon card. Darigaaz's Whelp and that Dragon card each perpetually get +1/+1. 2/1 |
| Barrow Witches | 4B | Creature — Human Warlock | When Barrow Witches enters the battlefield, return target Knight card from your graveyard to your hand. 3/4 |
| Oracle of Dust | 4U | Creature — Eldrazi Processor | Devoid (This card has no color.) {2}, Put a card an opponent owns from exile into that player's graveyard: Draw a card, then discard a card. 3/5 |