Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Universal Surveillance

XUUU · Sorcery

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Draw X cards.

Similar cards

Color identity:
NameManaTypeText
Fungal Behemoth 3GCreature — Fungus Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control. Suspend X—{X}{G}{G}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{G}{G} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature. */*
War Dance GEnchantment At the beginning of your upkeep, you may put a verse counter on War Dance. Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance.
Curiosity UEnchantment — Aura Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
Keen Sense GEnchantment — Aura Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
Inspiring Call 2GInstant Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Lost in the Maze XUUEnchantment Flash When Lost in the Maze enters the battlefield, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.) Tapped creatures you control have hexproof.
Illusory Ambusher 4UCreature — Cat Illusion Flash (You may cast this spell any time you could cast an instant.) Whenever Illusory Ambusher is dealt damage, draw that many cards. 4/1
Manaplasm 2GCreature — Ooze Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's mana value. 1/1
Dakra Mystic UCreature — Merfolk Wizard {U}, {T}: Each player reveals the top card of their library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card. 1/1
Grothama, All-Devouring 3GGLegendary Creature — Wurm Other creatures have "Whenever this creature attacks, you may have it fight Grothama, All-Devouring." When Grothama leaves the battlefield, each player draws cards equal to the amount of damage dealt to Grothama this turn by sources they controlled. 10/8
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